
Cybersurvive
Human is tough. Machine is deadly.
Cybersurvive is a cyberpunk survivors-like where every upgrade costs a piece of your humanity. You only control movement, your weapons and implants fire on their own. Survive ten stages full of cyborgs and defeat the Corporate Enforcer at the end.
How human do you want to stay?
Every implant makes you stronger, but comes with a drawback and eats away at your humanity. The more machine you become, the more damage you deal, but the less you can take. At 0 humanity you turn Berserker: triple damage, but your health decays and only killing keeps you alive.
- 22 implants, from blade arms and railguns to drone nests and holo projectors, each with a bonus, a drawback and two mods at level 3
- Humanity as currency: pay in the shop with scrap or with a piece of yourself
- Transformation: your character and your brain visibly turn into machine
- 10 stages and a boss fight, a run takes about 12 minutes
- Codex and tooltips explain every implant and every term
Controls
- Move: WASD, arrow keys or left stick
- Attacks fire automatically
- Pause: Esc or Start
- Menus: mouse, Enter or A
Status
Cybersurvive is an early prototype. Graphics, balance and content are still changing, and there is no sound yet. Feedback in the comments is very welcome.
Made with Godot 4.4. Font: VT323 by Peter Hull (SIL Open Font License).
| Published | 6 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Valioso |
| Genre | Survival |
| Made with | Godot |
| Tags | Cyberpunk, Godot, Pixel Art, Singleplayer, Survivor-like |
| AI Disclosure | AI Assisted, Code |

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