CalcCrawler
The Game
In CalcCrawler you move through a procedurally generated map, fight goblins and bosses, and build your expression from number cards and operators. Every enemy has a target range — your result has to land inside it, or you take damage.
The mechanic sounds simple, but the card system adds depth: every card has a limited number of charges. Once they run out, the card is destroyed. You're not just solving math problems — you're deciding which cards you can afford to use, and whether the new card offered after a fight is worth swapping into an already full inventory.
Browser Demo
The embedded version above is a free demo containing Stage 1 only.
Full Build (Download)
- Roguelike map – procedurally generated, with fights and treasure rooms
- Charge system – cards have 2–4 charges; depleted cards are destroyed
- Inventory limit – 5 slots to start, expandable through achievements; a full deck forces real decisions
- Achievements – permanently unlock additional card slots
- Endless stages – after the Lich King the run continues, with increasing difficulty
- Highscore – saved persistently, with bonus points per completed stage
- Deck builder – pick your starting cards before each run
- Card perks – select cards carry special effects
Controls
Mouse only. No keyboard shortcuts needed.
Development
CalcCrawler is a solo project in active development.
Feedback and bug reports are welcome in the comments.
Roadmap
| Combat system & expression evaluator | done |
| Roguelike map with boss | done |
| Charge system & inventory limit | done |
| Achievements & highscore | done |
| Endless stages | done |
| Fully implemented UI with tutorial | done |
| More enemy types & bosses | planned |
| More card perks | planned |
| Sound & music | planned |
| Steam release | planned |
| Status | In development |
| Platforms | HTML5 |
| Author | Valioso |
| Genre | Strategy, Card Game, Puzzle |
| Tags | Godot, Math, Pixel Art, Roguelike, Singleplayer |
| AI Disclosure | AI Assisted, Text |
Development log
- Update: Enemies That Think, a Main Menu, and a Tutorial44 days ago
- CalcCrawler is now available!70 days ago




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